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AVM2 Performance – Sprite Alpha vs. Fill Alpha

February 17th, 2008 shaun View Comments

Consider a black box with 50% opacity. A sprite with a black rectangular fill in it.

Which would render quicker?

  1. A sprite where the black fill has 50% alpha (0.5)
  2. A sprite with 50% alpha containing a solid fill

Anyone done any tests?

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