Tag Archives: flex

Flex App Scaling Issue

Just in case you were silly enough to deploy a fullscreen Flash/Flex app to the web, browse to it on a Flash enabled mobile device or tablet, and expect it to look nice: To be fair, it’s not a Flash/Flex issue at all, but rather a mobile browser detail worth knowing about: http://www.html-5.com/metatags/index.html#viewport-meta-tag Essentially, mobile browsers assume a default viewport width of 980px at 72dpi for any given web page and scale the content according to the actual device DPI. … Continue reading

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Level Up

Holy crap, it’s only a week away! What surprised me most about the first Try { Harder } was just how intense the whole thing was. At other conferences you can often just sit back and learn at your own pace (provided the material is actually technical enough to keep you interested). T{H}2011 was different.

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RL Reloaded

I’ve been worried for quite a long time. Robotlegs 1 is small and simple but a little difficult to extend. I want Robotlegs 2 to be flexible without becoming overly large or complex. Timing To extend any framework you need to be able to hook into that framework’s initialization process. That Damned Context The Robotlegs 1 context class was, to be frank, rubbish – it set defaults, configured dependencies and controlled initialization. Worse, to hook into the initialization process or … Continue reading

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Unit Testing: My problem with assertThat()

I write “ass” a lot while I’m coding.

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Unit Testing: Why I prefer assertThat()

Consider: [Test] public function null_criteria_should_not_match():void { assertFalse(“passing null should return false”, instance.match(null)); } When reading the test above I have to do a lot of scanning.

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Show Me Your Tree!

What does your display list look like? While doing some work on multi-context view auto-wiring I wrote a little utility that iterates through the containers in a given display object container and builds some useful stats.

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Robotlegs – The Book

It’s here! The ActionScript Developer’s Guide to Robotlegs: http://oreilly.com/catalog/0636920021216 Written by the amazing @stray_and_ruby and @jhooks

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Robotlegs 2.0

I’m super excited to be meeting with Stray, Till and Robert (sadly, Joel can’t make it) in a couple of weeks to discuss Robotlegs 2.0. We decided to keep the initial meetup small and focused, but development of the framework itself is completely open and anyone is free to contribute once we’ve nailed down some core priorities. More info over on the Robotlegs forums: http://knowledge.robotlegs.org/discussions/feedback/20-robotlegs-20-how-to-get-involved

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Tuning The Legs

The Robotlegs MVCS implementation was designed to be convenient: quick-n-easy for common use cases. Nothing is free, of course, and that convenience comes at a cost. I want to highlight a few things that can be tweaked to improve performance for applications that really need it.

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Robotlegs v1.0.0 – Out Now!

Robotlegs AS3 v1.0.0 has been released A huge big “Thank You” to everyone involved. Let the “utility building” begin! Robotlegs is an automated dependency injection framework for Flash, Flex and AIR.

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