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Category Archives: Robotlegs
Readme
Have I mentioned that I love GitHub? When you put a readme file into a folder that file is formatted and presented nicely through GitHub’s file browser. For example: https://github.com/visionmedia/uikit Scrolling down a little we can see a nicely formatted readme file.
RL Reloaded
I’ve been worried for quite a long time. Robotlegs 1 is small and simple but a little difficult to extend. I want Robotlegs 2 to be flexible without becoming overly large or complex. Timing To extend any framework you need to be able to hook into that framework’s initialization process. That Damned Context The Robotlegs 1 context class was, to be frank, rubbish – it set defaults, configured dependencies and controlled initialization. Worse, to hook into the initialization process or … Continue reading
Robotlegs – The Book
It’s here! The ActionScript Developer’s Guide to Robotlegs: http://oreilly.com/catalog/0636920021216 Written by the amazing @stray_and_ruby and @jhooks
Why X Is Better Than Robotlegs
While the core Robotlegs developers do some preparatory undercover work on Robotlegs 2, some adventurous Robotlegs users have decided to take things into their own hands and start building their own ideal frameworks. I think this is great. The best ideas will almost certainly make their way back into RL2 in some shape or form.
Too Much Of A Good Thing
As an enthusiastic programmer I tend to get overly excited when I discover a new technique – nails, nails everywhere for my shiny new hammer! It’s not a bad thing. I’ll abuse my newfound technique until I fully understand where it is and isn’t appropriate. Sometimes this takes a while.
Robotlegs 2.0
I’m super excited to be meeting with Stray, Till and Robert (sadly, Joel can’t make it) in a couple of weeks to discuss Robotlegs 2.0. We decided to keep the initial meetup small and focused, but development of the framework itself is completely open and anyone is free to contribute once we’ve nailed down some core priorities. More info over on the Robotlegs forums: http://knowledge.robotlegs.org/discussions/feedback/20-robotlegs-20-how-to-get-involved
Posted in Robotlegs
Tagged actionscript, as3, dependency injection, flash, flex, Robotlegs
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Linking to your GitHub code
It’s pretty easy to link directly to a line of code in your GitHub repo: robotlegs/robotlegs-framework/blob/master/src/org/robotlegs/core/IContextProvider.as#L16 Don’t do that you naughty sausage! Your codebase will evolve (if all goes well), and line 16 will be replaced by a newer, shinier string of characters. Or, in this case, it’ll point to something that no longer exists. This, on the other hand, is more likely to stick around to haunt its author (me): robotlegs/robotlegs-framework/blob/v1.1.2/src/org/robotlegs/core/IContextProvider.as#L16 Select a tag before you link to your … Continue reading
Tuning The Legs
The Robotlegs MVCS implementation was designed to be convenient: quick-n-easy for common use cases. Nothing is free, of course, and that convenience comes at a cost. I want to highlight a few things that can be tweaked to improve performance for applications that really need it.
Robotlegs v1.0.0 – Out Now!
Robotlegs AS3 v1.0.0 has been released A huge big “Thank You” to everyone involved. Let the “utility building” begin! Robotlegs is an automated dependency injection framework for Flash, Flex and AIR.