Author Archives: shaun
Aha! Finally. Time for my first tutorial: Getting up and running with FlashDevelop3.
Firstly, FlashDevelop 3 only runs on Windows XP/Vista, and requires the .NET 2 runtime. Additionally, to compile AS3 code you will need the Java 1.6 runtime and the Adobe Flex SDK. Ok, let’s go!
One language to rule them all? Perhaps, at least in terms of web development.
So, to get to grips with it, I started building a little CMS using ExtJS and CodeIgniter. Got stuck in over the weekend, and managed to build my first ExtJS component – a data grid for picking ids from foreign tables.
A silly little thing, but it amazes me how many website developers don’t bother setting the body background-color for their sites, assuming that all browsers have a white background. I set my browser’s background color to grey to make sure that I don’t forget to do this myself.
Consider a black box with 50% opacity. A sprite with a black rectangular fill in it.
Which would render quicker?
- A sprite where the black fill has 50% alpha (0.5)
- A sprite with 50% alpha containing a solid fill
Anyone done any tests?
Word up! As in.. WordPress up and running!
So, my plan is to throw up some tutorials here. The kind that would have helped me a bunch when I started on my journey into OO flash development.
I’m also going to use this site as a portfolio of sorts. When I get the time I’m going to look into building a flash portfolio that uses this site as it’s CMS.
Cow was one of the first ActionScript3 projects that I developed at HelloComputer. Built with FlashDevelop and compiled with the free Flex2 SDK Compiler. Fully content manageable. Look out for my exploding dandelions, and touchy butterflies.
ps. the site is designed for hi-resolution (1280 x 1024 and up), but works at the standard 1024 rez.